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Earmarked for Collision: A Highly Biased Tour of Collage Animation
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Earmarked for Collision: A Highly Biased Tour of Collage AnimationНазвание: Earmarked for Collision: A Highly Biased Tour of Collage Animation
Автор: Chris Robinson
Издательство: CRC Press
Год: 2024
Страниц: 145
Язык: английский
Формат: pdf (true)
Размер: 10.1 MB

Collage art and film date back to the early 20th century (the earliest collages have roots in 12th-century Japan). It was rooted in the age of consumerism where artists addressed an array of political and social issues by creating a carefully crafted collision of pre-existing images and sounds to generate new meanings and commentaries on the surrounding world. Collage has also pushed the boundaries of animation, by incorporating other artistic forms (e.g., photography, live action, experimental cinema, literature, found sound) while exploring an array of social, cultural and political issues. The photomontage is closest to what I’m exploring in this book. This approach involves multiple photos (or illustrations) cut or torn apart and united into a new image. And we can go on and on. There’s compositing (a digital tool where multiple photos are combined to make a single picture) and digital collage (using your computer mouse to cut and paste along with assorted software, like Photoshop). And there are deep fake videos, memes, and gifs, which all use some elements of collage.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Interactive Sketch-based Interfaces and Modelling for Design
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Interactive Sketch-based Interfaces and Modelling for DesignНазвание: Interactive Sketch-based Interfaces and Modelling for Design
Автор: Alexandra Bonnici, Kenneth P. Camilleri
Издательство: River Publishers
Год: 2023
Страниц: 303
Язык: английский
Формат: pdf (true)
Размер: 20.3 MB

Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. Computer systems can combine processing power with the nonrestrictive nature of sketches to allow designers to perceive and evaluate product properties under their multimodal and 3D forms. To achieve this potential requires combining efforts from several research areas including computer graphics, Machine Learning, augmented and virtual reality environments, tracking, and image/object retrieval, among others. An effective CAD system would be one that allows for a natural interface that does not distract the user from the design process.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Adobe Lightroom For Beginners 14th Edition 2023
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Adobe Lightroom For Beginners 14th Edition 2023Название: Adobe Lightroom For Beginners 14th Edition 2023
Издательство: Papercut Limited
Год выхода: 2023
Страниц: 111
Формат: PDF
Язык: английский
Размер: 61,2 MB

Lightroom may be the professional’s choice for image processing, but that doesn’t mean it is out of reach of the beginner. After all, even the highest paid professional photographer had to start somewhere. Learning Lightroom can be fun and we are here to help you.


Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Beginning AutoCAD 2024 Exercise Workbook
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Beginning AutoCAD 2024 Exercise WorkbookНазвание: Beginning AutoCAD 2024 Exercise Workbook
Автор: Cheryl R. Shrock, Steve Heather
Издательство: Industrial Press
Год: 2023
Страниц: 544
Язык: английский
Формат: epub
Размер: 25.5 MB

For more than 20 years, AutoCAD students, instructors, and professionals have relied on the AutoCAD Exercise Workbooks to develop and hone their use of this incredibly versatile program. Whether you are a complete beginner, seeking to improve your 2D drawing capabilities, or just interested in learning about the latest updates, the bestselling Beginning AutoCAD 2024 Exercise Workbook is the perfect resource. With clear explanations, step-by-step instructions, inside tips, and numerous exercises, these AutoCAD experts help users make real progress in their drawing capabilities. For easy entry into working with drawing commands, users can download preset drawing templates from the provided link, or by visiting Industrial Press's print or eBook website product pages.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Adobe Lightroom For Beginners 14th Edition 2023
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Adobe Lightroom For Beginners 14th Edition 2023Название: Adobe Lightroom For Beginners 14th Edition 2023
Издательство: Papercut Limited
Год выхода: 2023
Страниц: 111
Формат: PDF
Язык: английский
Размер: 61,2 MB

Lightroom may be the professional’s choice for image processing, but that doesn’t mean it is out of reach of the beginner. After all, even the highest paid professional photographer had to start somewhere. Learning Lightroom can be fun and we are here to help you.


Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Компьютерное моделирование в промышленном дизайне (2023)
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Компьютерное моделирование в промышленном дизайне (2023)Название: Компьютерное моделирование в промышленном дизайне, 2-е изд.
Автор: Аббасов И.Б.
Издательство: ДМК Пресс
Год: 2023
Страниц: 114
Язык: русский
Формат: pdf (true)
Размер: 23,2 MB

В книге представлены компьютерные модели промышленных изделий разного назначения – от чашки и ювелирных изделий до автомобилей, самолетов и фантазийных объектов. В процессе их поэтапного воплощения читатель освоит навыки работы с графическими системами компьютерного моделирования и проектирования. Основная часть моделей представлена на уровне концепций, но некоторые из них доведены до практической реализации. Разработанные модели были неоднократно отмечены на конкурсах и выставках разного уровня. Для моделирования использовались различные графические системы трехмерного моделирования: AutoCAD, Mechanical Desktop, 3DS Max.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
The Video Games Textbook: History • Business • Technology, Second Edition
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The Video Games Textbook: History • Business • Technology, Second EditionНазвание: The Video Games Textbook: History • Business • Technology, Second Edition
Автор: Brian J. Wardyga
Издательство: CRC Press
Год: 2023
Страниц: 505
Язык: английский
Формат: pdf (true)
Размер: 384.8 MB

The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Calculus for Computer Graphics, 3rd Edition
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Calculus for Computer Graphics, 3rd EditionНазвание: Calculus for Computer Graphics, 3rd Edition
Автор: John Vince
Издательство: Springer
Год: 2023
Страниц: 387
Язык: английский
Формат: pdf (true), epub
Размер: 60.1 MB

Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. The objective of the book remains the same: to inform the reader about functions and their derivatives, and the inverse process: integration, which can be used for computing area and volume. The emphasis on geometry gives the book relevance to the computer graphics community and hopefully will provide the mathematical background for professionals working in computer animation, games and allied disciplines to read and understand other books and technical papers where the differential and integral notation is found. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
The Adobe Photoshop Book for Digital Photographers, 2nd Edition
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Название: The Adobe Photoshop Book for Digital Photographers, 2nd Edition
Автор: Scott Kelby
Издательство: New Riders
ISBN: 013735763X
Год: 2023
Формат: EPUB
Страниц: 384
Размер: 137,0 МБ
Язык: Английский

This update to his award-winning, record-breaking book does something for digital photographers that has never been done before―it cuts through the bull and shows you exactly “how to do it.” It’s not a bunch of theory; it doesn’t challenge you to come up with your own settings or figure it out on your own.



Категория: КНИГИ » ГРАФИКА И ФОТОШОП
Digital Character Creation for Video Games and Collectibles
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Digital Character Creation for Video Games and CollectiblesНазвание: Digital Character Creation for Video Games and Collectibles
Автор: Samuel King
Издательство: CRC Press
Год: 2023
Страниц: 178
Язык: английский
Формат: pdf (true)
Размер: 123.4 MB

This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles. Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.