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Beginning Java 8 Games Development
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Название: Beginning Java 8 Games Development
Автор: Wallace Jackson
Издательство: Apress
Год: 2014
Формат: PDF
Страниц: 475
Размер: 44,44 МБ
Язык: English

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Software Development Measurement Programs: Development, Management and Evolution
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Название: Software Development Measurement Programs: Development, Management and Evolution
Автор: Miroslaw Staron, Wilhelm Meding
Издательство: Springer
Год: 2018
Страниц: 258
Формат: PDF
Размер: 10 Mb
Язык: English

This book seeks to promote the structured, standardized and accurate use of software measurement at all levels of modern software development companies. To do so, it focuses on seven main aspects: sound scientific foundations, cost-efficiency, standardization, value-maximization, flexibility, combining organizational and technical aspects, and seamless technology integration. Further, it supports companies in their journey from manual reporting to automated decision support by combining academic research and industrial practice.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Fundamentals of Java Programming
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Название: Fundamentals of Java Programming
Автор: Mitsunori Ogihara
Издательство: Springer
Год: 2018
Страниц: 515
Формат: PDF, EPUB
Размер: 146 Mb
Язык: English

Making extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in Java, Fundamentals of Java Programming eschews second-semester content to concentrate on over 180 code examples and 250 exercises.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Learn Pixi.js (+code)
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Название: Learn Pixi.js
Автор: Rex van der Spuy
Издательство: Apress
Год: 2015
ISBN: 9781484210956
Формат: pdf
Страниц: XXVII, 210
Размер: 10,6 mb
Язык: English

Create Great Interactive Graphics for Games and the Web


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Learn Lua for iOS Game Development (+code)
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Название: Learn Lua for iOS Game Development
Автор: Jayant Varma
Издательство: Apress
Год: 2013
ISBN: 9781430246626
Формат: pdf
Страниц: XXIX, 416
Размер: 11,7 mb
Язык: English

Learn to create great games with Lua for iOS.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
C Programmer’s Guide to NetBIOS, IPX, and SPX
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Название: C Programmer’s Guide to NetBIOS, IPX, and SPX
Автор: W. David Schwaderer
Издательство: Sams Publishing
Год: 1992
Формат: PDF
Страниц: 530
Размер: 33,97 МБ
Язык: English

NetBIOS is an extremely important network programming interface. In the PC DOS arena NetBIOS provides a consistent interface for communication systems using IBM, XNS, TCP, IEEE, and OSI protocols, among others. As we networkers migrate our systems to new protocols such as OSI, to new LAN operating systems such as the OS/2 LAN Manager, and to new hardware platforms such as the PS/2 and Macintosh II, NetBIOS’s importance expands.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Programming Computer Vision with Python
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Название: Programming Computer Vision with Python
Автор: Jan Erik Solem
Издательство: O’Reilly Media, Inc.
Год: 2012
Формат: PDF
Страниц: 261
Размер: 69,5 МБ
Язык: English

If you want a basic understanding of computer vision’s underlying theory and algorithms, this hands-on introduction is the ideal place to start. You’ll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Game Audio Implementation: A Practical Guide Using the Unreal Engine
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Название: Game Audio Implementation: A Practical Guide Using the Unreal Engine
Автор: Richard Stevens, Dave Raybould
Издательство: Routledge
Год: 2015
ISBN: 9781138777248
Формат: pdf
Страниц: 486
Размер: 36,4 mb
Язык: English

Game Audio Implementation offers a unique practical approach to learning all about game audio.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Killer Game Programming in Java: Java Gaming & Graphics Programming
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Название: Killer Game Programming in Java: Java Gaming & Graphics Programming
Автор: Andrew Davison
Издательство: O’Reilly Media, Inc.
Год: 2005
Формат: PDF
Страниц: 998
Размер: 11,17 МБ
Язык: English

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Lex & Yacc, 2nd Edition
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Название: Lex & Yacc, 2nd Edition
Автор: John R. Levine, Tony Mason, Doug Brown
Издательство: O’Reilly Media, Inc.
Год: 1992
Формат: PDF
Страниц: 354
Размер: 10,4 МБ
Язык: English

This book shows you how to use two Unix utilities, lex andyacc, in program development. These tools help programmers build compilers and interpreters, but they also have a wider range of applications.The second edition contains completely revised tutorial sections for novice users and reference sections for advanced users. This edition is twice the size of the first and has an expanded index.