Название: Immersive Realm of Extended Reality: Navigating the future of virtual and augmented reality Автор: Suman Dutta Издательство: BPB Publications Год: 2024 Страниц: 222 Язык: английский Формат: epub (true) Размер: 10.1 MB
Stay prepared for the next wave of technological innovation with VR and AR.
Key Features:
- Gain a deep understanding of history, development, and applications in fields of gaming, education, healthcare, and architecture. - Developing benefits and risks of virtual and extended reality. - Case studies, examples, and discussions demonstrating how to apply concepts and monetize them in the real world.
Description:
Virtual and extended reality technologies have come a long way since their inception, and today, they are poised to change how we work, learn, and interact with the world. From gaming and entertainment to education, healthcare, and beyond, these technologies have the potential to revolutionize many aspects of our lives.
Understand the advancement of VR hardware, then master immersive design principles and analyze the powerful role of AI in XR. Explore the frontiers of VR/AR applications, from revolutionizing healthcare with virtual surgery simulations to bringing history to life with interactive AR experiences. Learn the business landscape of VR/AR, perfect the ethical considerations, and gain a deep understanding of the technical workings behind these incredible technologies. With practical guidance on building VR apps in Unity and monetizing your creations.
By the end of the book, readers will have a deep understanding of the potential benefits and risks of these technologies, as well as the knowledge and tools needed to build successful VR and AR applications that are both innovative and ethical.
UnityScript was a scripting language used in Unity game development. It was a jаvascript-like language specifically designed for scripting in the Unity game engine. UnityScript shared similarities with jаvascript, making it accessible to developers familiar with jаvascript syntax. Developers are strongly encouraged to use C# for new Unity projects and when following modern Unity tutorials and documentation. C# has become the standard scripting language for Unity game development due to its performance, readability, and extensive support within the Unity ecosystem. Unity announced that UnityScript (jаvascript) is deprecated and will be removed in future versions. It is not recommended for new projects.
What you will learn:
- Understand fundamentals of Immersive technologies like AR, VR, and XR. - In-depth understanding of the concepts of presence. - Understand the ethical considerations surrounding VR and AR. - How VR applications can be built with unity and the scope of monetization.
Who this book is for: This book is for tech enthusiasts, educators, healthcare professionals, artists, and entrepreneurs alike, offering a captivating journey into the future of immersive technologies.
1. Immersive Technology Promise and Potential 2. The Psychology of Presence in Immersive Technologies 3. Designing Immersive Experience 4. Evolution of VR Hardware 5. The Role of AI in AR, VR, and XR 6. Business Landscape of AR, VR, and XR 7. Applications of AR, VR, and XR in Healthcare 8. Applications of AR, VR, and XR in Education 9. Ethics in Immersive Technologies 10. 3D Modeling and User Interface Design 11. Building VR Applications with Unity 12. Building and Monetizing Successful VR and AR Applications
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