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Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Programming Drupal 7 Entities (+code)
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Название: Programming Drupal 7 Entities
Автор: Sammy Spets
Издательство: Puckt Publishing
Год: 2013
ISBN: 9781782166528
Формат: pdf
Страниц: 134
Размер: 26,1 mb
Язык: English

Expose local or remote data as Drupal 7 entities and build custom solutions


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Learning Swift Programming
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Название: Learning Swift Programming
Автор: Jacob Schatz
Издательство: Addison-Wesley Professional
Год: 2015
Страниц: 300
Формат: True PDF
Размер: 10 Mb
Язык: English

Get started fast with Swift programming for iOS and OS X
Learning Swift Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s new programming language. Written for developers with previous experience in any other modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Ruby. Объектно-ориентированное проектирование
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Название: Ruby. Объектно-ориентированное проектирование
Автор: Сэнди Метц
Издательство: Питер
Год: 2017
Страниц: 304
Формат: True PDF
Размер: 10 Mb
Язык: Русский

Мировой бестселлер по программированию на языке Ruby. Книга уже стала классической - с ювелирной точностью она описывает огранку профессионального кода на Ruby. Внимательно изучив это незаменимое руководство, вы сможете:
Понять, как писать на Ruby качественный код в духе ООП


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
CSS Pocket Reference: Visual Presentation for the Web, 5th Edition
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Название: CSS Pocket Reference: Visual Presentation for the Web, 5th Edition
Автор: Eric A. Meyer
Издательство: O'Reilly Media
Год: 2018
Страниц: 206
Формат: True PDF, EPUB
Размер: 10 Mb
Язык: English

When you’re working with CSS and need an answer now, this concise yet comprehensive quick reference provides all of the essential information you need. Ideal for intermediate to advanced web designers and developers, the 5th edition has been revised and updated to reflect new properties including grid, flexbox, masking, and compositing. This guide offers a short introduction to the key concepts of CSS, followed by alphabetical references to all CSS3 selectors and properties.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Learning Swift: Building Apps for macOS, iOS, and Beyond, 3rd Edition
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Название: Learning Swift: Building Apps for macOS, iOS, and Beyond, 3rd Edition
Автор: Jonathon Manning
Издательство: O'Reilly Media
Год: 2018
Страниц: 378
Формат: True PDF, EPUB
Размер: 24 Mb
Язык: English

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Learning Systems: From Theory to Practice
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Название: Learning Systems: From Theory to Practice
Автор: Vassil Sgurev, Vincenzo Piuri
Издательство: Springer
Серия: Studies in Computational Intelligence (Book 756)
ISBN: 3319751808
Год: 2018
Страниц: 310
Язык: английский
Формат: pdf (true), epub
Размер: 13.95 MB

By presenting the latest advances in fuzzy sets and computing with words from around the globe, this book disseminates recent innovations in advanced intelligent technologies and systems. From intelligent control and intuitionistic fuzzy quantifiers to various data science and industrial applications, it includes a wide range of valuable lessons learned and ideas for future intelligent products and systems.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Moodle Course Design Best Practices
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Название: Moodle Course Design Best Practices
Автор: Susan Smith Nash, Michelle Moore
Издательство: Puckt Publishing
Год: 2014
ISBN: 9781783286812
Формат: pdf
Страниц: 126
Размер: 1,5 mb
Язык: English

Learn the best practices to design and develop interactive and highly effective Moodle courses


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Visual Design Concepts For Mobile Games
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Название: Visual Design Concepts For Mobile Games
Автор: Chirstopher P Carman
Издательство: A K Peters/CRC Press
Год: 2018
Страниц: 185
Формат: True PDF
Размер: 100 Mb
Язык: English

This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets). This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide.


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing
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Название: Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing
Автор: Aditi Majumder,? M. Gopi
Издательство: CRC Press
Год: 2018
Страниц: 392
Формат: PDF, EPUB
Размер: 116 Mb
Язык: English

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models).


Категория: КНИГИ » ПРОГРАММИРОВАНИЕ
Handbook of Data Structures and Applications, 2nd Edition
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Название: Handbook of Data Structures and Applications, 2nd Edition
Автор: Dinesh P. Mehta
Издательство: Chapman and Hall/CRC
Год: 2018
Страниц: 1120
Формат: True PDF
Размер: 37 Mb
Язык: English

The Handbook of Data Structures and Applications was first published over a decade ago. This second edition aims to update the first by focusing on areas of research in data structures that have seen significant progress. While the discipline of data structures has not matured as rapidly as other areas of computer science, the book aims to update those areas that have seen advances.