Название: Virtual Reality, 2nd Edition Автор: Jae-Jin Kim Издательство: intechopen.com Год: 2017 Формат: PDF Размер: 72 Мб Язык: английский / English
Even though virtual reality techniques and their applications have been present for only two decades, a lot of various interactive methods and applications have been introduced. In its inception, buton boxes or joysticks were used as virtual reality’s sole interface mechanism.
However, input devices have increasingly become more multifaceted and intuitive by taking advantage of numerous developing technologies such as haptic interface, motion capture, eye-gaze tracking, camera marker tracking, and position tracking. Moreover, enhancement of visual display qualities and increased computational capacity and efficiency of personal computers have contributed to dramatic improvement in providing a realistic and interactive experience of virtual environments.
Research in virtual reality have gradually broadened its scope from primarily focusing on the hardware and technology itself to including more functional aspects of various possible virtual reality applications. Recently, virtual reality applications have widely expanded to accommodate their usage in scientific research, manufacturing, business, medicine, education, sports, video games, art, and military training and operations.